Cards can be rewarded or discovered and come in tier levels. There is even a “FURY” mode which acts as an ultimate ability and allows players to obliterate zombies with their bare hands.Ĭharacter progression and skill building plays a large part in Dead Island 2 with skill cards acting as the primary progression system. Similar to the original Dead Island, while guns are present they take a back-seat to the hack, slash, and smash of the D.I.Y melee weapons which return in even more glorious form. system was designed around Dead Island 2 primarily being focused on melee combat. In action, it’s looking to be hugely impressive. It allows players to destroy zombies in countless ways with much of the destruction and bloodshed being procedurally generated every time you attack. which stands for Fully Locational Evisceration System for Humanoids. The game features a system called F.L.E.S.H. They run towards the horde and they absolutely take thrill in the slaughter.”Īnd when it comes to slaughter, Dead Island 2 is aiming to take it to an entirely new level. Our Heroes aren’t survivors, they’re thrivers. “We wanted to shy away from the he grim and the gritty. In a quote provided to Game Informer, he said: Creative Director James Worrall stated that Dambuster wants to portray a pulpier, more light-hearted tone rather than something like the Walking Dead. This aligns with the more comical tone of the game. What’s unique, however, is that they are not merely trying to survive, but rather have already been bitten and are now somehow stronger for it. There are 6 playable slayers of which Jacob and Amy have been revealed so far, with more being revealed in the coming weeks leading up to launch. Thankfully, Gamescom’s Opening Night Live in August gave us the proper reveal fans had been waiting for.ĭead Island 2 takes place in a dystopian Los Angeles aptly named HELL-A and features iconic locations such as Beverly Hills, Venice Beach, the Santa Moncia Pier, and more. Of all things, it was a “Day One Edition” leak from Amazon that brought it back from the dead. While there were rumblings throughout the gaming community that Dead Island 2 was still in development, there was no official world for a long period of time. After another few years, it changed hands yet again to Homefront: The Revolution developer, Dambuster Studios. After a couple of years of development, Deep Silver cut ties with Yager and development was handed to Crackdown 3 developer, Sumo Digital. ![]() After Techland left to develop Dying Light, Producer Deep Silver handed the reigns to Spec Ops The Line developer, Yager Development. ![]() Techland was originally set to develop the sequel but the next several years would prove to be problematic with the project changing hands multiple times. ![]() Developed by Techland, the sequel was announced at 2014’s E3 with the now infamous dystopian Jogger video. It launched in 2011, and thanks to an effective formula of exploration, RPG elements, and brutal combat, it sold well and was generally well regarded by fans. ![]() It feels like a lifetime ago that the original Dead Island was released.
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